| Дата: Пятница, 29.01.2010, 10:55 | Сообщение # 1 |
ZIK
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Уровень 1
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Группа:
Главные Администраторы
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Сообщений: 32
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Может пригодиться кому то 99 будет у вас заместь 80 Code CODE =================================== gameserver\model\base\experience.java /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.model.base;
/** * * */ public class Experience { public final static lo 8)ng LEVEL[]= { -1L, // level 0 (unreachable) 0L, 68L, 363L, 1168L, 2884L, 6038L, 11287L, 19423L, 31378L, 48229L, //level 10 71201L, 101676L, 141192L, 191452L, 254327L, 331864L, 426284L, 539995L, 675590L, 835854L, //level 20 1023775L, 1242536L, 1495531L, 1786365L, 2118860L, 2497059L, 2925229L, 3407873L, 3949727L, 4555766L, //level 30 5231213L, 5981539L, 6812472L, 7729999L, 8740372L, 9850111L, 11066012L, 12395149L, 13844879L, 15422851L, //level 40 17137002L, 18995573L, 21007103L, 23180442L, 25524751L, 28049509L, 30764519L, 33679907L, 36806133L, 40153995L, //level 50 45524865L, 51262204L, 57383682L, 63907585L, 70852742L, 80700339L, 91162131L, 102265326L, 114038008L, 126509030L, //level 60 146307211L, 167243291L, 189363788L, 212716741L, 237351413L, 271973532L, 308441375L, 346825235L, 387197529L, 429632402L, //level 70 474205751L, 532692055L, 606319094L, 696376867L, 804219972L, 931269476L, 1151264834L, 1511257834L, 2099246434L, 4199894964L, //level 80 6299894999L, 8399894999L, 10499894999L, 12599894999L, 14699894999L, //level 85 16799894999L, 18899894999L, 20999894999L, 23099894999L, 25199894999L, //level 90 27299894999L, 29399894999L, 31499894999L, 33599894999L, 35699894999L, //level 95 37799894999L, 39899894999L, 41999894999L, 44099894999L, //level 99 44099895000L //46199894999L, //level 100 //46199895000L
}; /** * This is the first UNREACHABLE level.
* ex: If you want a max at 99 & 99.99%, you have to put 100.
*/ public final static byte MAX_LEVEL = 100; public final static byte MIN_NEWBIE_LEVEL = 6; public final static byte MAX_NEWBIE_LEVEL = 25; } Думаю пояснять ненужно, и так всё понятно
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